Leave the room out of the other door in there, and you'll be back in a corridor. The Galactic Republic was on the verge of collapse during that period and could not offer anything to some backwater planet in the Outer Rim Territories, having lost any interest in it without the Jedi. You'll need to go to the far right end of the Matale Grounds, fighting off any remaining Kath Hounds. An olive, blue, and brown colored world, Dantooine was remote from the bustle of the galactic trade routes. Despite this, the kinrath quickly made a new tunnel to the surface that was even closer to the city and attacks by the vicious creatures increased. Other user's assets Some assets in this file belong to other authors. These are glitches that can result in a player advantage of some form. Fleeing the caves, the Cold War between the Sith and the Galactic Republic would continue on for years after. Before leaving her room, make sure to search the footlocker within to find 25 Credits and a Medpac. Whatever you do, he promptly ends the conversation thereafter, and you find yourself back outside. Star Wars: Knights of the Old Republic II by Scorchy ‹ Part #22 Part #24 › Return to LP Index. Description:---- … This is not the end of the side quest, however. While she was there, Surik collected several lightsaber crystals, including a unique personal crystal which would prove quite useful during her campaign against the Sith Triumvirate.[2]. Shoot them all, getting rid of each one, and then approach and talk to the droid. Sion now receives word of the Exile's fate on Dantooine and decides to confront an old ally. It's that simple. He fears for the safety of Rahasia, and will only leave if she goes along with him. Games. Dantooine is one of 2 returning planets from the previous game. When you get outside, another cutscene ensues in which the daughter of Nurik comes outside. I uploaded this as a tribute to the KotoR fans. Once I leave the building, everything looks rather, crappy. In Kotor 2, you need to build your own lightsaber from three different components and a focusing crystal. [1] At some point after 3956 BBY, the entrance was sealed, but the kinrath slowly dug a new tunnel that led to the Khoonda plains,[2] an area that had once hosted the compound of the Matale family. This angered the Sandral estate and he is hell-bent on the fact that the Sandrals kidnapped his boy because of this! Notify me about new: Guides. You'll need to go to the Matale Grounds, which can be accessed by walking past the Rodian selling weapons and taking the first right turn into the next area. Talk to you and she'll throw words at you at a frantic pace. Going further left (skipping the door we came into the corridor via), you'll find an empty room with nothing in it. Can you master the awesome power of the Force on your quest to save the Republic? This part of the Dantooine walkthrough deals with any "side quest" not yet dealt with in the previous part of the walkthrough. Android iOS (iPhone/iPad) Linux Macintosh PC. This quest automatically begins when you speak to Zhar and Vandar after you complete the 3rd Jedi trial. Bei den Dantari ist vor allem di… The Mandalorian leader has shields equipped, so you have to damage him a lot before it actually begins to show! We now have to go find her and give her this information. ), as well as the bodies of his posse. Casus is the dead Sandral boy that Ahlan Matale was talking about when he interrupted a Jedi Council meeting when you became a Padawan! Have Trask open the first door, then have the first Carth cutscene. In addition, there is now a shot of Nihilus' ship before the scene with him and Tobin. After the initial grenade attack, begin to duke it out with the leader of the Mandalorian, and let the other two in your party fight off the rest of the foes. The next room over is Rahasia's. Search the corpse to find some goods, including Casus' diary. Once inside, you will talk with Nurik, Casus' father. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. I see that everything is rendering poorly, that there are streaks of strange colors across my screen, and it is incredibly slow. The Crystal Cave on the planet of Dantooine had been burrowed by its non-sentient inhabitants, the kinrath, a species of poisonous arachnoids. The first group is towards the center of the map with the Grove in it. You can be a Light Side kind-of guy and refuse the money, take the money, or talk him up to 200 Credits to get closer to the Dark Side. General information In its first incarnation, the Crystal Cave consisted of a large tunnel ending on a single chamber. So, as the title says, my game crashes once I have done a couple of "quests" so to speak, in Dantooine. The parents will be mad at you, but if you succeed, then all will end well. More When Darth Malak destroyed the Jedi Enclave on Dantooine in 3956 BBY, the settler community of this relatively recently colonized planet found itself deprived of any support. The Mandalorians are spread out in three core groups throughout the various fields ahead, in the Grove and elsewhere. In game that is. [2], Discovered by the early Jedi that accompanied Jedi Master Vodo-Siosk Baas to Dantooine, these members of the Jedi Order established the Jedi Enclave near to the mouth of the cave in order to guard and protect its precious treasure trove of crystals which were vital to the construction of the Jedi lightsaber. You can tell him to up it to 2,000, not to give you anything, or accept the offer. The Sandrals and Matales are in constant dispute, it seems. Beyond that, you'll want to go right, into the next area, and go right through this area, into the Grove. Additionally, you'll need to disable a mine in front of you. Pick the lock on the footlocker and inside you'll find 30 Credits and a Medpac. Leave and go around the back of the house. Equip duel blasters and you'll be better off. Over three hundred years following Revan's visit a group of Jedi, including Satele Shan, Fortris Gall and Master Dar'Nala entered the cave to meet with representatives of the resurgent Sith Empire in the weeks following the shocking Treaty of Coruscant. It does not include various ways to take advantage of intentional game features, because such exploits are not glitches.Submitted by Mage: If you want your character remain at level 1 and get off the Endar Spire, here is how. Go back to the previous corridor now. Nar Shaddaa Dxun Onderon Telos IV Korriban Malachor V Dantooine Peragus Mining Facility Citadel Station Visionary Ravager Harbinger Ebon Hawk When all three core groups are defeated, go back and talk to Jon. Prologue Peragus-II Telos Nar Shaddaa Onderon Korriban Dantooine Return to Dxun ... One of the intriguing new aspects of Knights of the Old Republic 2 is … Right outside of the Dantooine Jedi Council building, you'll see a woman standing by a landspeeder. 8. 6) Adum Larp, Merchant – This Rodian was a merchant selling weaponry in the first Knights of the Old Republic game. He introduces himself as C8-42, a personal assistance droid, just like the woman near the speeder described. Once you enter the house through this back entrance, a droid will attack you from the left. There's a footlocker within it, in which you'll find an Advance Medpac. Before Shan could intercede and help her former master, the Togruta was killed by the Wookiee mercenary Dalborra. Don't get too angry or uppity at her and she'll eventually spill the beans to you - Nurik Sandral really did think that the Matales kidnapped Casus, and so he kidnapped their boy Shen in return. They are easy to find and often found accompanied by weaker Duros. He then asks for his son's diary, which you have. close. Go back and talk to Jon where he was when you talked to him earlier. Separated by forests o… Once again you can purchase a selection of items from him. That side quest I entitled "Who's Guilty?" Dude kotor or any of the legends canon. This will instantly prompt the droid to go get his master, and his master does come out to speak with you under heavy armed guard. It's locked, so pick the lock and enter the small room. The original entrance to the cave was located at the East end of a territory called "the Sandral Grounds," which was named after the family of Human colonists that had established their estate in the area. This is a list of locations in Star Wars Knights of the Old Republic II: The Sith Lords. How Wookieepedia treats Canon and Legends, Star Wars: Knights of the Old Republic II: The Sith Lords, The Old Republic, Threat of Peace Act 3: Uncertain Surrender, https://starwars.fandom.com/wiki/Crystal_Cave_(Dantooine)?oldid=9423146, Pages using DynamicPageList parser function. When Darth Baras and Darth Angral arrived to negotiate, Jedi Shan attacked and refused to negotiate with Sith. Your options are to destroy the droid and tell the woman that you've destroyed it. Despite the seemingly happy ending of the previous story, the Republic is left in disarray following the defeat of the Sith. He tells you the story of how Sandral droids were found on his property and destroyed by his own security droids. [2], Among the naturally occurring crystal structures were the rare Adegan crystals, once believed to only grow on Adega, which produced blue, green and yellow variations. In the unseen events of the story, Meetra Surik, the la… Dantooine, Onderon Part 2, and Korriban are better saved for the final planets as they help expand upon the exile’s past and the plot of the game. Part 23: Dantooine: Hey, We Were Running Short on Mines, Okay? In the adjacent room to your right, the door will be open but the footlocker will be locked. Within you'll have to fight some fairly powerful droids. Whatever you do, we now have to go to the Sandral Estate. Open a new character. Two moonsfloated in the skies above the savannahs of lavender and yellow grasses. [2], During this dark period for the Jedi Order, the exiled Jedi Meetra Surik entered the cave complex in 3951 BBY and killed the kinrath matriarch in order to pacify the local kinrath population. Onderon Part 2 really reveals the sith and Korriban is a great final way to begin the final part of the game. Open the door and enter back into the estate through this back, now-unlocked door. You'll meet a lone droid sentry in this corridor - other than that, we're going to go from room to room to grab goods and kill enemies (for experience). Take your favorite fandoms with you and never miss a beat. He wants vengeance, and Rahasia is afraid that if Shen isn't rescued immediately, that Shen will be hurt or killed. Go to the front entrance of the Matale mansion and talk to the armed droid. Once they're dead, explore the room their in, as there are two footlockers there. At some point after 3956 BBY, the entrance was sealed, but the kinrath slowly dug a ne… The Crystal Cave was located on the southeast end of the Khoonda plains in the Sandral fields on the world of Dantooine. ... Curtis1973 - Textures from his " Dantooine and Korriban High Resolution " mod were used as a base for this upscale. Go left and forward through various tall rocks. Even though he now knows that the Matales were not responsible for the disappearance of Casus (as Kath Hounds killed him), he still doesn't care. and it's located in the initial part of the Dantooine walkthrough. When the city of Khoonda was formed, the Dantooine militia sealed the kinrath caves, closing off access to the precious crystals. Jedi Enclave, Dantooine[1] When you tell him this, the droid will let you inside immediately so that you may talk to the head of the Sandral household. Go forward through this area, and you'll run into the Mandalorian leader we've been searching for. There was an equatorial one that was connected to a larger northern one and a south polar one by slender land bridges, as well as a disconnected north-eastern continent. It use to be the site of a Jedi Academy before it got blown the hell up. Chronological and political information You can … Time is of the essence however! He wasn't going to risk the reason (assassination, spying, et cetera) the droids were there for. Pillars of Eternity II: Deadfire Pillars of Eternity Tyranny Armored Warfare Pillars of Eternity: Lords of the Eastern Reach Pathfinder South Park: The Stick of Truth Blogs; Activity . After returning to Dantooine and meeting with the Jedi Council, no other cutscenes have played. It's a chance you'll have to take! If you fail, the children will run off to the enclave to be with each other. You can convince them all to kill each other, you can try to convince them to let the kids be, you can convince the two children to split up. He'll tell you to go after their leader, and only then will they stop their harassment of the locals. Star Wars: Knights of the Old Republic II - The Sith Lords Xbox . Get your armor/weapons/gear and talk to Trask. The Mandalorians all put up fierce resistance, and you should attack them before the Duros that accompany them in all battles, since the Duros can do very little and the Mandalorians can do a lot more damage. Good work! I usually go Dantooine -> Nar Shaddaa -> Onderon part 1 - Korriban/M4-78 -> Onderon part 2 when Light Side and Dantooine (until Crystal Cave) -> Nar Shaddaa -> Dantooine (finishing up) -> Onderon part 1 -> Korriban/M4-78 -> Onderon part 2 when Dark Side. And if you want to be an evil bastard, feel free to kill him and then go back to the woman and tell her he's still alive! [1] In the fourth millennium before the Galactic Civil War, at least one Ultima-Pearl, while those gems were normally found on the oceanic floor of the planet Dac. Therefore, if Dantooine is your first planet, it's recommended you tell Zherron to begin battle, even if you sabotaged all the defenses in Azkul's favor, because you'll likely avoid a tremendously difficult fight with Vrook but still side with Azkul. This is a long, drawn out side quest. You'll need to take this information and go to the Matale's residence, which is located back the other way from where you found the corpse of young Casus. Mostly the same route, but the extra levels gained on Nar Shaddaa help out on Dantooine. This part of the Dantooine walkthrough deals with any "side quest" not yet dealt with in the previous part of the walkthrough. Whatever it is that you decide to do, this side quest is as good as over by the time you go back to talk to her after killing the droid or making him go back with her. Heal when necessary and keep an eye on the others' health in the party. Or will you fall to the lure of the dark side? chevron_left. When you get to a valley on the right side, you'll find a corpse. Credits and distribution permission. Affiliation Then go back to Shen's room, tell him the scenario, and you'll find yourself outside before long. Wookieepedia is a FANDOM Movies Community. While exploring the tunnels, she and her companions stumbled across the Crystal Cave, and with the help of Jedi Master Kreia, she was able to detect the imprint that Revan had left upon the chamber. It is four thousand years before the Galactic Empire and hundreds of Jedi Knights have fallen in battle against the ruthless sith. In the next room over, there are no enemies, but in the footlocker in the room, you'll find 25 Credits and a Medpac. Pick the lock of this door and you'll find Shen! Log In to add custom notes to this or any other game. ... KOTOR Online Star Wars: Knights of the Old Republic II. The Jedi Order, which discovered the caves circa 4016 BBY when Jedi Master Vodo-Siosk Baas established the Jedi Enclave there, was given sole access to the world's wealth of precious crystals which were vital to the construction of the Order's lightsabers. Neutral or, 2 medium DSP opportunities and 2 low DSP opportunities, but you must fail 1 lie to get all 4. While the original Kotor only had two upgrade slots, Kotor 2 has five upgrade slots. The cave, burrowed by the dangerous kinrath native to the world, used the tunnel system leading into the cave as a nesting site and would attack any who they perceived as a threat to the nest. The group leader (and his posse) can be found by going past the Rodian weapons dealer near where Jon is (but outside of the confines of the Jedi Council building), heading forward and then left, further into the fields. When he asks what you're doing here, tell him you are here on behalf of the Jedi Council. This is the best neutral option, and can even be done by light sided Jedi by skipping all of the bad choices. The two will speak, and you will find that you now have a hell of a choice to make. The remnants of Darth Malak's Sith Empire divided into numerous factions under several different leaderships, all with one common goal: the total extermination of the Jedi Order. Numerous bug fixes and tweaks to these scenes to make them run smoothly. Hopefully. Then go out through the left side door, where you'll run into even more droids. Die Flora auf Dantooine hat sich im Laufe der Jahrtausende an das örtliche Klima angepasst. Republic and Jedi forces confront Darth Angral and Darth Baras in the Caves during the Cold War. Star Wars: Knights of the Old Republic II – The Sith Lords is a role-playing video game developed by Obsidian Entertainment and published by LucasArts.It is the sequel to BioWare's Star Wars: Knights of the Old Republic and was released for the Xbox on December 6, 2004, for Microsoft Windows on February 8, 2005, and OS X and Linux on July 21, 2015. Rahasia (the girl) is obviously beating around the metaphorical bush about something. There's a computer console in there you can hack if you so desire as well. Tell the droid, when he asks what you're doing here, that Casus is dead. In the right-most room, you'll find a lot of droids you can kill, and at 300 experience a pop, it's not a bad idea to clip them all. I'm not seeing any prompts to return to the Telos Academy. There are three groups of Mandalorians on Dantooine. Crystal Cave A KNIGHTS OF THE OLD REPUBLIC II: (THE SITH LORDS) MODIFICATION. Your best bet is to try to persuade the parents to let the kids stay together. Just started kotor 2 for the first time and into the void a star wars book and iv just been lost in the lore and how amazingly huge, detailed , and intresting it all is makes me wonder why there still bothering with the ark now when theres so many amazing side stories and such to be told, seriously over whelming how much info there is in the SW universe Simply click any of the links within the navigation bar to the right and you will be brought to the respective area. Some of the pieces you need you’ll get for completing quests, others you’ll find scattered around the game world or from specific merchants. She gives you a key card that will open the door at the back of the Sandral Estate. We won't be stuck here for a month. The Sandral Grounds are located deep in the fields, beyond the Grove area. 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